WORLD 06 / Single-player deckbuilder

Secret Covenant

Shape a card deck across branching encounters, collect relics, and outplay the next enemy one deliberate move at a time.

  • 7 NODES PER CHAPTER
  • CARD DRAFTS
  • RELIC BUILDS

IN-PAGE ARCADE / WORLD 06

The game opens here. It loads only after you choose Play.

Ready when you are.

This original game is hosted on its own page and runs inside this panel. Its browser saves are separate from Relay Nine mini-game records.

FIELD GUIDE / WORLD 06

Know the signal.
Choose your move.

01 / OBJECTIVE

Your goal

Advance through each chapter’s seven-node route and defeat its boss. Choose a connected path through battles, elites, shops, and rest stops.

02 / GAMEPLAY

How a run unfolds

You and the enemies take strictly alternating turns. Play one card per player turn, or skip; either choice gives an enemy the next action. Start with three energy, then gain one per turn up to six. Non-damaging cards also grant guard and one stack of Momentum, empowering your next damage card.

03 / CONTROLS

How to play

Click or tap a card, select a target when required, then confirm. Swipe the hand to browse on phones and tablets, which need landscape orientation. Esc cancels a selection or opens pause; 1–9 and 0 inspect cards; E requests a skipped action and may ask for confirmation.

04 / FIELD NOTES

Useful tips

Read enemy intent before committing your single card for the turn. Keep energy for the right response, use elites for relics, and refine the deck at shops or rest stops. Save files can be exported and imported as JSON from Settings.