WORLD 04 / Island management sim

Island Workshop

Turn a quiet harbor into a working island economy, repair a ship, and expand into a tide-driven wetland.

  • 2 ISLANDS
  • WORKSHOPS & TRADE
  • SLOW-BUILD CAMPAIGN

IN-PAGE ARCADE / WORLD 04

The game opens here. It loads only after you choose Play.

Ready when you are.

This original game is hosted on its own page and runs inside this panel. Its browser saves are separate from Relay Nine mini-game records.

FIELD GUIDE / WORLD 04

Know the signal.
Choose your move.

01 / OBJECTIVE

Your goal

Develop Seabreeze Island, gather the materials to repair your ship, then sail to Redtide Wetland and grow both settlements.

02 / GAMEPLAY

How a run unfolds

Follow the goal bar as you gather resources, build workshops, assign workers, fill orders, and unlock new areas. Complete the shipyard in stages to set sail. Later, manage wetland production, account for the tide, and move goods between islands through the archipelago panel.

03 / CONTROLS

How to play

Tap open ground to move and resources to gather; drag to pan and pinch or scroll to zoom. Use the bottom navigation or More menu for buildings, inventory, orders, workers, exploration, voyages, and islands. B opens building, I inventory, O orders, 1–3 change speed, Space pauses, and Esc closes a panel.

04 / FIELD NOTES

Useful tips

Workers must reach a workshop before production begins. Batches wait safely when materials or warehouse space run short. Build the supply chain before speeding up; mobile and tablet play requires landscape orientation.